
Assassin · Complexity 1/4
Haze
Sneaks in and sprays bullets
Scaling per level
- Health730Level 1: 730Level 36: 1885+33 / level
- Light melee50Level 1: 50Level 36: 105.3+1.58 / level
- Heavy melee116Level 1: 116Level 36: 171.3+1.58 / level
- Bonus bullet damage+0Level 1: +0Level 36: +5.01+0.14 / level
- Spirit power+0Level 1: +0Level 36: +17.5+0.5 / level
Formula: value at level N = base value + (N − 1) × per-level increment (data from deadlock-api.com). Bullet damage and spirit power show the bonus accumulated from levels, in the API unit; the weapon base damage is not part of this data. Values may change with every game update.
Base stats
- Move speed
- 8.2 m/s
- Sprint (bonus)
- 1.6 m/s
- Crouch speed
- 4.75 m/s
- Health regen
- 2 /s
- Stamina
- 3 charges
- Ground dash
- 10 m
- Air dash
- 8 m
Abilities

Sleep Dagger
Throw a dagger that damages and sleeps the target. Sleeping targets wake up shortly after being damaged. Throwing a Dagger does not break your invisibility. Sleep Dagger does not interrupt enemies' channeling abilities.

Smoke Bomb
Fade out of sight, becoming invisible and gaining sprint speed. Attacking removes invisibility, but using items does not. Close enemies can see through your invisibility.

Fixation
Shooting a target increases your bullet damage on that target. Gain one stack per bullet hit, three if the hit is a headshot.

Bullet Dance
Enter a flurry, firing your weapon at nearby enemies with perfect accuracy and added Bullet Damage.
Counters and synergies
Win rate in real matches, only pairs with at least 1,000 matches (data from deadlock-api.com on 2026-11-01). This is correlation, not a guarantee: it depends on player skill, lanes and the patch.
Builds
About the hero
The Occult Security and Investigation Commission is a black box government organization that makes the CIA look transparent. It falls on the men, women, and entities of the OSIC to keep the country safe from sinister forces that are beyond the capabilities of local law enforcement.<br><br>As a member of the notorious Sandman Division, Haze is routinely tasked with infiltrating the dreams of persons of interest, to assess their threat level, and if needed... to put them to sleep.
When Haze fixates on a target she can hold her own in a firefight. She prefers to create one sided exchanges, avoiding damage then picking off unsuspecting targets up close.
Original in-game text.